Getting Started

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Rules

1 1 The Rules..
by Princess Sparkles
Jul 2, 2007 12:10:48 GMT -5
No New Posts Information on Kyrandor

kyrandor

8 11 Churches and Guilds (wip)
by Princess Sparkles
Jul 2, 2007 18:36:23 GMT -5

Character Information

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2 3 Kyra Lei wip
by Princess Sparkles
Jul 8, 2007 2:15:48 GMT -5
No New Posts Guild Status

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No New Posts Character Biographies

When your character has been approved it will be moved here by a staff member.

2 3 Io
by thewriter
Jul 5, 2007 22:48:15 GMT -5

Darndel

Board Threads Posts Last Post
No New Posts Sanct Kingdom

The Sanct Kingdom is a large kingdom consisting of the entire eastern and southern coast. There are three major cities in it each with a large port/harbor for aiships and sea vessels. The cities are called Jisela, Gristem, and Sanct which is the capital.

1 6 A Death in Gristem
by vhdcat24
Jul 13, 2007 9:04:35 GMT -5
No New Posts The Wilde

The Wilde is the region of lawless land between the Sanct kingdom of the East and south and the northwestern kingdom of Horate. This land includes deserts to the north, marsh and swamplands to the south just before the coast and a large area of central plains and rivers in the center. There are several small villages and even a couple towns scattered through the area. But there are also dangers of all kinds from beast to bandits and small time warlords. Watch for the nomadic army of Warlord Kent.

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No New Posts Kingdom of Horate - 1 Viewing

The Kingdom of Horate a much smaller country than then kigdom of Sanct and is located in the northwestern corner of the continent. A serene valley surrounded by mountains. The country extends out past that with a single fortress town located on the three points of the border. One in the desert, one on the plains, and one on the edge of the elves forest. The fortresses are called Truth, Justice, and Bastion respectively. The capital is called Horate.

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No New Posts Yasinidin Forest

The ancient home of the elves more commonly reffered to as the "Old Forest". The trees here have grown to enormous proportions and their branches are so intertwined that they completely blot out the sun. What light is provided amongst the trees comes from glowing molds and fungi. Tall black towers dot the landscape and it is not uncommon to run into either the Protectors of the Forest or the minions of The Void. There is only one true stronghold not of the The Void left in Yasinidin Forest is the giant tree-city of Uterilanis.

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No New Posts The Pass of Kings

The only safe path through the mountain covered land which leads to the land bridge that connects the Old Forest to the rainforest of Illumistrea and the continents. The mountains are the homes of the all sorts of creatures and even a few races of the old Suliwei army. Adventures should be ware because although the dwarves do their best to clear out the old goblin warrens and giant homes they can't cover them all. It is rumored that there is a graveyard used in ancient times to bury roayalty from all the different species, as a way to show that in the end all being were unified in death. What treasures are held their or what guards it is a mystery.

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Illumistrea

Board Threads Posts Last Post
No New Posts Sykes' Landbridge

There is a single large fortress that strandles the landbridge. On it are stationed a joint army of all the species from both contients. Since the landbridge is the key to landtrade between Darndel and Illumistrea both continents seek to protect it from The Void, and each other. The fort was founded by a elf named Sykes and is currently led by the his grandson, a half-elf named Carith.

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No New Posts Tivyk's Rainforest

The rainforest is a home to all sorts of mythical creatures but the true guardians of these parts are the Vulpe, who build their villages in the trees. The Centaurs also live here. The rainforest surrounds the grove of the elves and blocks the mountains taken by the Dragon Council.

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No New Posts Ameraia's Grove

In this place of magical trees the High Elves have attempte to recreate their ancient home in the Old Forest. The Ents here help them care for the trees that provide their homes, schools, and focus their powers. It is also the place of the largest magical scholl on Kyrandor, the Unversity Arcana. Most highly trained magic users that don't rely on Divine Magic come to study here at one point or another.

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No New Posts Obsidian Shores

There are a series of cliffs and fjords, spiking up where the ocean meets the land. The land here is rich with a black stone, making the cliff faces almost black. Within the cliff faces are many caves, frequently used by dragons for nesting. The dragon stars also call one of these caves home.

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Sulanwi

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No New Posts Matichuk Marshlands

The marshlands are not as diabolical looking as one might expect form the continent of Suliwei. But they are still not a place to be treaded in lightly. The orc and human city of Wequay serves as a port for traders seeking to make a profit from the journey overseas. Deeper into the marshland a completely orc, and less civilized, city of Matichuk sits on its stilts over the water. but since most orc tribes are nomadic you will still find many groups roaming the wilds.

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No New Posts Crealyn Deadland

The Deadlands are swampy, foggy region where even the trees seem to be twisted by some evil force. It isn't knwon what caused this transformation but since the trolls run the land by night and their ogre cousins by day many people just try to steer clear of here.

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No New Posts Sor'ryns Crater

Sor'ryns Crater is a large crater made when the Suliwei capital city of Sor'ryn was brought down during the Last Great War. The crater contains the ruins of the ancient city as well as many of its secrets. But due to the dark magic that seems to pervade even the air of Sulwani the dead corpse in the city have been reanimated and walk the streets looking for thier next kill.

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No New Posts Doltury Canyons

The Doltury Canyons are a series of canyons running through the Doltury mountain range. They are also the home of the giants.

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No New Posts The Warrens

The warrens are a series of caverns that run through the Doltury Mountains. It is here that the largest concentration of goblinoid tribes congregate for various reasons. Be careful if your not a goblinoid and you enter this territory.

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No New Posts Cehp Caverns

The home of The Voids power on Sulwani. In these deep, dark caverns The Voids presence is magnified one hundred fold and many of its darkest creations are born here.

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Barloma

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No New Posts Karaaz

Karaaz is the main stronghold of the Andraste. Built into one of the numerous steppes and pleatues on the continent of Barloma it serves as a focal point in their battle against the Andrali and The Void. The planets largest known concentration of metallic dragons is here as well.

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Oceans

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No New Posts Lyeyh'e

More of a gathering place for the nomadic Mer'ai than an actual city. The Mer'ai tend to swim aimlessly, going whereever the currents take them. But during the Last Great War a place was needed for the Mer'ai to congregate and make plans and supply their troops. Lyeyh'e was it. Now it is more of a Mer'ai trading point. At any given time their are enough Mer'ai in the place to constitue a large town. It is a collection of reefs that continuosly grew until they broke through the water. The Mer'ai live in the reefs themselves under water but the reef island is large enough for the land-bound species to build a small port town there to trade with them.

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No New Posts An'sara's Island

An'sara's island is the new home of the Ikorid. Here they watch over the Mer'ai's children in exchange for their silence and manufacture their airship for sale on the main continents. Inside The Mount of Ansara's depths the Ikorid battle they're fallen bretheren unbeknownst to the rest of the world.

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No New Posts The High Seas

Kyrandor has several oceans in which monsters lurk and treasures might hide. Ocean travel is one of the key ways to travel between the continents and the islands.

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No New Posts Hatemos' Flying City

Not many Suliwei cities survived the Last Great War. but some did and a couple new ones have been built. Hatemos was built to replace the capital of Sor'yn that crashed in Sulawni. It is the main city of the Suliwei. As it floats it constantly travels in the skys above the oceans.

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OOC Discussion

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No New Posts Saru's Help Centre

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No New Posts The Sparkling Watering hole

1 2 ad ideas
by Princess Sparkles
Jul 3, 2007 15:48:35 GMT -5
No New Posts Out of Earshot

A secret place out of the way in an unspecified location. If you want to to plan a specific thread or recruit people to an upcoming thread then come post here.

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Legend

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